LibGame
v0.4.0
The LG Game Engine - Copyright (C) 2024-2026 ETMSoftware
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Here is a list of all documented functions with links to the documentation:
- v -
v3_add() :
math_3d.c
v3_adds() :
math_3d.c
v3_angle_between() :
math_3d.c
v3_cross() :
math_3d.c
v3_div() :
math_3d.c
v3_divs() :
math_3d.c
v3_dot() :
math_3d.c
v3_length() :
math_3d.c
v3_mul() :
math_3d.c
v3_muls() :
math_3d.c
v3_norm() :
math_3d.c
v3_proj() :
math_3d.c
v3_sub() :
math_3d.c
v3_subs() :
math_3d.c
v_flip_sdl_surf() :
lg_gr_func.c
vec3() :
math_3d.c
vec3_LH_to_RH() :
lg_3d_primitives.c
vec3_RH_to_LH() :
lg_3d_primitives.c
vec4() :
lg_math_extra.c
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