LibGame
v0.4.0
The LG Game Engine - Copyright (C) 2024-2026 ETMSoftware
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Here is a list of all documented functions, variables, defines, enums, and typedefs with links to the documentation:
- s -
sdl2_is_installed() :
libgame.c
sdl_to_gl_float_x() :
lg_gr_func.c
sdl_to_gl_float_y() :
lg_gr_func.c
sdl_to_gl_int_x() :
lg_gr_func.c
sdl_to_gl_int_y() :
lg_gr_func.c
set_connect_timeout_sec() :
tcp_socket.c
set_connect_timeout_usec() :
tcp_socket.c
set_send_recv_timeout_sec() :
tcp_socket.c
set_send_recv_timeout_usec() :
tcp_socket.c
set_sig_handler() :
lg_error.c
sig_handler() :
lg_error.c
sock_error_message() :
tcp_socket.c
str_is_blank() :
str_mem.c
str_is_num() :
str_mem.c
str_n_cat() :
str_mem.c
str_n_cpy() :
str_mem.c
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