9#define MESHLINE_N_SEG_MAX 1024
LG_MeshLine_Grid lg_meshline_grid_new(uint16_t half_grid_width, float scaling, LG_Color_u c, uint32_t n_seg, float line_width, zboolean *is_ok)
Definition lg_mesh_lines.c:347
int lg_meshline_set_data(LG_MeshLine *mesh_line, vec3_t v1, vec3_t v2, LG_Color_u c1, LG_Color_u c2)
Definition lg_mesh_lines.c:207
void lg_meshline_free(LG_MeshLine *mesh_line)
Definition lg_mesh_lines.c:271
void lg_meshline_grid_free(LG_MeshLine_Grid *m_grid)
Definition lg_mesh_lines.c:387
int lg_meshline_render(LG_MeshLine *mesh_line, mat4_t *model_view_proj_m)
Definition lg_mesh_lines.c:248
int lg_meshline_grid_render(LG_MeshLine_Grid *m_grid, mat4_t *model_view_proj_m)
Definition lg_mesh_lines.c:370
LG_MeshLine lg_meshline_new(vec3_t v1, vec3_t v2, int n_seg, float line_width, LG_Color_u c1, LG_Color_u c2, zboolean *is_ok)
Definition lg_mesh_lines.c:102
Definition lg_vertex.h:111
Definition lg_mesh_lines.h:53
Definition lg_mesh_lines.h:37
Definition lg_shader_progs.h:11
Definition lg_vertex.h:80