LibGame
v0.4.0
The LG Game Engine - Copyright (C) 2024-2025 ETMSoftware
Data Structure Index
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a
LG_Font
LG_Stack_f
PNG_Header
LG_Font_Des
LG_Stack_i
Point2Df
ASTC_Header
LG_Frustum
LG_String
Point2Di
d
LG_IBO
LG_String_Data
r
LG_InputState
LG_Terrain
DDS_Header
LG_Light
LG_Texture
Rec2Df
DDS_PixelFormat
LG_LoadMesh_Flags
LG_TouchZoneWindow
Rec2Di
f
LG_Material
LG_TZRec_Array
Rq_SDraw_Array
LG_Mesh
LG_TZW_Array
v
fnl_state
LG_Node_NTOS
LG_VAO
l
LG_Particle
LG_VAP_params
vec3_t
LG_Plane
LG_VBO
vec4_t
LG_AxAng
LG_QTNode
LG_Win_Style
Vertex
LG_BBox
LG_Quad
LG_WinColors
Vertex_n
LG_BSphere
LG_Quat
LG_Window
Vertex_rgba
LG_Camera
LG_QuatV
Line2Df
Vertex_rgba_n
LG_Camera_K
LG_Ray
Line2Di
Vertex_uv
LG_Color_f
LG_Renderer2D
Lines3D_VB
Vertex_uv_n
LG_Color_u
LG_Scene
m
Vertex_uvn_iw
LG_Cuboid
LG_SceneNode
x
LG_DrawElements_Cmd
LG_ShaderProg
mat3_t
LG_Env
LG_ShaderULocs
mat4_t
XYZ_Arrows
LG_ErrorContext
LG_Sound
p
LG_EulerAng
LG_Sprite
PKM_Header
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