LibGame
v0.4.0
The LG Game Engine - Copyright (C) 2024-2025 ETMSoftware
Data Structure Index
a
|
d
|
f
|
l
|
m
|
p
|
r
|
v
|
x
a
LG_Font
LG_Sprite
PNG_Header
LG_Font_Des
LG_Stack_f
Point2Df
ASTC_Header
LG_Frustum
LG_Stack_i
Point2Di
d
LG_IBO
LG_String
r
LG_InputState
LG_String_Data
DDS_Header
LG_Light
LG_Terrain
Rec2Df
DDS_PixelFormat
LG_LoadMesh_Flags
LG_Texture
Rec2Di
f
LG_Material
LG_TouchZoneWindow
Rq_SDraw_Array
LG_Mesh
LG_TZRec_Array
v
fnl_state
LG_Mesh_NTOS
LG_TZW_Array
l
LG_Particle
LG_VAO
vec3_t
LG_Plane
LG_VAP_params
vec4_t
LG_AxAng
LG_QTNode
LG_VBO
Vertex
LG_BBox
LG_Quad
LG_Win_Style
Vertex_n
LG_BSphere
LG_Quat
LG_WinColors
Vertex_rgba
LG_Camera
LG_QuatV
LG_Window
Vertex_rgba_n
LG_Camera_K
LG_Ray
Line2Df
Vertex_uv
LG_Color_f
LG_Renderer2D
Line2Di
Vertex_uv_n
LG_Color_u
LG_Scene
Lines3D_VB
Vertex_uvn_iw
LG_Cuboid
LG_SceneDZ
m
x
LG_DrawElements_Cmd
LG_SceneNode
LG_Env
LG_ShaderProg
mat3_t
XYZ_Arrows
LG_ErrorContext
LG_ShaderULocs
mat4_t
LG_EulerAng
LG_Sound
p
PKM_Header
a
|
d
|
f
|
l
|
m
|
p
|
r
|
v
|
x
Generated by
1.8.17