LibGame  v0.4.0
The LG Game Engine - Copyright (C) 2024-2025 ETMSoftware
All Data Structures Files Functions Variables
lg_part_sys.c File Reference

Functions

LG_Particle lg_particle (vec3_t center, Rec2Df rec2d, LG_Texture *tex, vec3_t velocity, LG_Color_u color, uint32_t time, uint32_t full_time)
 

Detailed Description

 === Particles system ===

Function Documentation

◆ lg_particle()

LG_Particle lg_particle ( vec3_t  center,
Rec2Df  rec2d,
LG_Texture tex,
vec3_t  velocity,
LG_Color_u  color,
uint32_t  time,
uint32_t  full_time 
)

Create a new particle

Parameters
center
rec2d
tex
velocity
color
time
full_time
Returns
A new LG_Particle